Summary
Final Fantasyis a series that needs no introduction. The franchise boasts some of the greatest JRPGs ever made that whisk players away on grand adventures where they start as fledgling adventurers before eventually becoming strong enough to save the world.
As one would expect, it’s important touse party memberswho are strong and can pull their weight in battle. While some playable characters may fit the bill at first, it doesn’t take long for their weakness to be exposed to both the player and their enemies.
Tellah is one of the most fascinating charactersinFinal Fantasy 4, trying to locate her granddaughter only for her to be killed by Golbez’s villainy. He swears vengeance against the villain and accompanies Cecil in his quest, showing off some impressive capabilities with his Black Magic spells.
However, it doesn’t take long for players to realize that this once-great mage is well past his prime. His MP is capped at 90, leaving players just shy of the amount required to cast Meteor, and his usefulness wanes as the story progresses. Eventually, after reaching Golbez, he draws from his life force to cast this powerful spell several times, damaging the villain greatly at the cost of his own life as he places his revenge in Cecil’s hands.
Final Fantasy 6boaststhe biggest cast of playable charactersever featured in this series. Some of these are optional, with players having to go inside the Zone Eater to complete an optional dungeon and eventually rescue Gogo.
At a glance, this Mimic’s ability to equip any person’s ability makes him seem impressive, but players will figure out his limitations not long after. His stats are subpar and he can only use limited weaponry to make up for his malleable nature, making him weaker than most fans would’ve assumed.
Vincent’s imposing presence makes him seem like a powerful party member who can hold his weight in combat. While his ranged attacks make him suited for the back row and let players enjoy decent damage without endangering the vampire, there are some limitations to his power.
His stats aren’t as impressive as fans would like, and his Limit Break prevents players from controlling him once he’s transformed. Even his Ultimate Weapon, the Death Penalty, requires an unreal grind for players to finally enjoy satisfactory damage numbers, which is more of an investment than fans bargained for.
Given that Quistis is a genius who became the youngest SeeD instructor, fans expected a lot from this character. Watching her flourish a whip and pull enemies down a peg is satisfying early on, but it doesn’t take long before her limitations come to light.
Most people agree that Quistis has the worst Limit Break in the game, which makes her less effective in the late-game once players can freely cast Aura. Aside from Mighty Guard, the other abilities aren’t all that impressive and pale in comparison to every other Limit Break in the game, which is a shame.
When players reach Thamasa, they gain access to two magic users, with Strago positioned as someone who’s way stronger than his granddaughter. His Blue Magic abilities are pretty impressive and make it a blast to hit enemies with unique attacks.
However, as players make progress, they’ll realize Strago’s limitations. His stat growths are okay at best, which is not helped by the fact that the best magic-augmenting equipment in the game is only reserved for women.
With his Wolverine-esque edginess, most players will love to put him in their party and watch how he slices and dices up foes. So, it’s a shame that Amarant’s stats aren’t that great, with him being labeled by many as the worst party member in the game.
Despite his looks, his physical attacks aren’t anything to write home about, meaning that players are better off using him in a hybrid support role. This is not the vibe players expect from a dark and brooding character like Amarant, making him one of the most disappointing charactersinFinal Fantasy 9by a country mile.
This is one of the most contentious picks on the list, butLulu’s weaknesses stem more from her lackadaisical Overdrivesrather than her effectiveness in combat. Black Mages are always useful in combat, and Lulu is no exception here.
However, when her Overdrive gauge is maxed out, players must go through an unforgiving minigame where they must rotate the analog stick as many times as possible to multicast a spell. Usually, the spell chosen isn’t all that effective, and players won’t be able to reach the number of casts they desire no matter how hard they rotate the analog stuck.
The idea of learning enemy abilities and turning Gau into a beast-like enemy in battle is something that should ideally interest fans. When players originally get to control this character in the Veldt, they can make him learn some Rages to use powerful abilities in combat.
However,asFinal Fantasy 6progresses, Gau’s lack of control and a litany of unimpressive Rages make him less reliable in combat. Unless players don’t mind using an unpredictable character, this wild child will disappoint them in a boss fight more often than not.