Ever since its release,Rainbow Six Siegehas redefined thetactical shooter genrebyemphasizing teamwork, destructible environments, and a deep understanding of intricate maps. However, it’s time forSiegeto catch up with the evolving landscape and transform into a modern tactical shooter.

With a potential sequel in the works,Siegehas the opportunity to build upon its strengths whileaddressing some of its long-standing issues. The following are eight waysRainbow Six Siege 2can improve upon its predecessor and set a new benchmark for competitive tactical shooters in the modern era.

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8Bring Back Night Maps

Revive Night Maps For Variety & Immersion

Originally,Rainbow Six Siegefeatured a night version of maps that added a layer of tension to the already intense tactical shooter. Night maps discouraged defenders from spawn-peeking, while encouraging attackers to confidently hold outside doors and windows. However, night maps were removed to deliver a balanced experience.

WithSiege 2, Ubisoft could leverage robust lighting systems to bring back night maps. Additionally, new lighting systems could also introduce a new layer of environmental interactions, giving players the ability to shoot light sources and discourage teams from freely taking control of the map.

7Additional Operator Bans

Expand Strategic Depth With Third Operator Ban

Operator bans were a welcome addition that combatedRainbow Six Siege’sgrowing roster of operators. With operator abilitiesoverlapping one another, targeted ability bans have become a rising issue in the current state of the game. For instance, banning a hard breacher like Thermite is no longer a severe disadvantage to attackers, as they have three additional hard breachers at their disposal, not counting the hard breacher secondary gadget.

Adding a third ban per side could potentially increase the strategic depth of the operator pick phase. This change could keep the meta dynamic and encourage players to experiment with under-picked operators.

6Hardware-Based Bans

Make The Community Happy By Remedying Cheaters

The present anti-cheat system implemented inRainbow Six Siegehas left many playersdesiring more effective solutions to deal with cheaters. While Ubisoft does impose account bans, it has not completely prevented cheaters from swarming high-rank lobbies.

WithRainbow Six Siege 2, Ubisoft should consider imposing hardware bans instead of merely banning accounts. Theoretically, hardware bans are more effective in hindering cheaters, as they would need to swap their entire machine rather than simply creating a new account.

5Address Peeker’s Advantage

Eliminate Swing Or Be Swung Mechanic

Despite being 10 years old,Rainbow Six Siege’s competitive nature continues to be marred by the unfair peeker’s advantage. Peeker’s advantage is a server-sided mechanic that gives the player peeking around a corner a split-second advantage, allowing them to see and shoot their target before the latter can even see or react.

InSiege 2, Ubisoft should prioritize improving the netcode, server tick rate, and player positioning accuracy to ensure more tactical and fair matches.

4Improved Solo Training Features

Onboard New Players With Tailored Training

Rainbow Six Siegehas a steep learning curve, and with over 70 operators, newcomers might find it daunting to learn the ropes—let alone jump into punishing ranked games. Currently, Siege’s solo training modes aren’t very effective at helping newcomers get up to speed. Even the versus AI mode feels mechanical and predictable, defeating the purpose of offering robust training.

Firstly,Siege 2could benefit from the return of Terrorist Hunt mode, which was removed from the original game for no apparent reason. Additionally,new situational training modes for every operator could go a long way in helping new players learn each operator in-depth, rather than relying on basic text descriptions.

3Next-Graphics & Audio Design

Immerse Players With Improved Visual Fidelity & Audio

From a graphical standpoint,Rainbow Six Siegehas aged remarkably well, but it has started to reach its limitations when compared to modern competitive games. A new graphics engine could introduce improved destruction physics, allowing players to manipulate the environment to their advantage.

Additionally, Siege’s current audio design leaves a lot to be desired. Given that several maps feature multiple floors, the inaccurate sound system makes it difficult to determine whether an opponent is on a floor above or below. Since audio awareness is just as crucial as visual awareness inSiege,Siege 2could greatly benefit from a revamped graphics and audio design.

2Cooperative Tactical Missions

Expand The Game’s Lore With Narrative Cooperative Missions

WhileSiegeis primarily a competitive PvP game, the community has enjoyed several in-game events, such as the popularOutbreak event, which showcased the game’s potential for cooperative modes. Moreover,Siege’s lore has continued to expand over the years, but multiplayer modes aren’t great at fleshing out character stories. This is where cooperative operator missions can shine,broadening the game’s appeal to players who prefer PvE modes.

Cooperative modes could also be beneficial for newcomers who want to familiarize themselves with the game’s mechanics before testing their skills against real players in competitive matches.

1Improved Skill-Based Matchmaking

Strive To Make Matchmaking Fair For Everybody

Rainbow Six Siege’s attempt at fixing skill-based matchmaking with Ranked 2.0 was an utter disaster. Solo-queuing in the current state ofSiegeoften results in inconsistent team composition,resulting in both lower and higher ranked players teaming up in ranked games.

This inconsistent matchmaking indirectly leads to toxicity and the bullying of underperforming players.Siege 2could benefit from improved skill-based matchmaking that would not only make the game fairer for all players but also properly reward those who skillfully climb the ranked ladder.