Avowedis just about to complete its road to launch, releasing on July 19, 2025. First announced in 2020 and subsequently undergoing various design tweaks and a delay, Obsidian Entertainment’s upcoming title has long been on the horizon and eagerly awaited. Based on the developer’s previousPillars of EternityCRPGs,Avowedfollows some of the studio’s recent experimental games, likePentimentandGrounded, by treading more familiar ground. As the next entry in thePillarsfranchise,Avowedwill bring the world of Eora to life in an action-heavy FPS/RPG experience, telling a new tale while accommodating both newcomers and longtime fans of the series.

While it has seen some changes throughout its development,Avowedwill retain core aspects that many of Obsidian’s titles have shared. Along with a richly engaging narrative, complex characters, and a well-realized setting that all react to player choice,Avowedfeatures multiple endings. Further, some of these can be quite hidden; only attainable through less than obvious means like specific builds, or a string of decisions that many players are less likely to take or may not even notice. Chatting with Game Rant, Senior Narrative Designer Kate Dollarhyde stated that this component is a longstanding staple of Obsidian’s games, and will be present again inAvowed.

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Obsidian has previously stated thatAvowedwill have more than 10 possible ending variants.

Avowed Adheres to Obsidian’s History of Alternate and Secret Endings

Avowed Carries the Torch For Obsidian Including Nonstandard Endings

Obsidian often tries to ensureplayers' RPG decisions matter, and this extends to choices that can unexpectedly cut their epic adventures short.Pillars of Eternityand its sequel,Pillars of Eternity 2:Deadfire, had some surprising possibilities that abruptly and tragically ended The Watcher’s journey. Doing any of the following in their respective main storylines resulted in an unorthodox game over:

Beyond these, one of Obsidian’s most memorable (and darkly hilarious) nonstandard gameovers wasThe Outer Worlds' secret ending, the “Crash The Hope Into the Sun” option. If players had a character with a below average Intelligence stat try to pilot their ship instead of letting its AI, Ada, navigate, they wind up incinerating themselves and their crew by flying directly into the Halcyon system’s central star.

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Responding to whetherAvowedcontains alternate or humorous endings similar toThe Outer Worlds' Sunburn one, Dollarhyde noted that it indeed keeps to the studio’s longtime philosophy of including them:

You can make some choices throughout the game and, at the end, they can have some shocking or unintended consequences, for certain. Choices that result in an early game-over or absurd outcome are an Obsidian tradition at this point!

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As they set out to unravelAvowed’s central mystery, players will thus be able to uncover potential paths leading to one of Obsidian’s trademark designs, and it will be intriguing to see what form these might take in its latest outing.

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