The past few days have been massively exciting forBattlefield 6, as early playtesting has led to an explosion of information and discussion around the highly anticipated title. It is no secret that a huge amount of pressure is being placed on this upcoming project, with EA aiming to capitalize on an opportunity to center a brand-new experience around the wishes of long-term fans by focusing on the franchise’s roots.
Recent information regardingBattlefield 6corroborates these early reports of the title going back to basics, although that is not to say that the game does not possess some bold changes that add a new layer of flair to the series. Of course,Battlefield 6will mark an interesting new bout of competition between the franchise and Activision’sCall of Duty, and it seems that DICE is aiming to revamp the movement system ofBattlefield 6in a similar vein toBlack Ops 6’s movement-based changes.
Battlefield 6’s Movement Changes Could Be a Statement of Intent By the Franchise
BothBattlefieldandCall of Dutyhave been direct competitors in the first-person shooter space for a very long time, with the relentless annual release schedule of the latter dampening this rivalry in recent years. Despite this, 2025 is set to be a momentous year for this longstanding competition, withBattlefield 6hoping to launch alongsideCall of Duty’s reported direct sequel toBlack Ops 2.
Of course, DICE should take on board a huge number of lessons from the lackluster launch and gameplay focal points ofBattlefield 2042, but some aspects of the recentCall of Duty: Black Ops 6may have also been considered in the development ofBattlefield 6.Black Ops 6performed extremely well around the time of its launch, even byCoD’s standard of player-counts, with the title breaking many records for playtime and player engagement for the IP.
It will be interesting to see how DICE may look towards the success ofBlack Ops 6to supplementBattlefield 6’s reported return to classic gameplay, and it seems that changes to movement may be one example of this. One of the most distinct gameplay changes thatBlack Ops 6brought toCall of Dutywas the introduction of its omnimovement system, which allows players to sprint and dive in any direction while engaging in combat.
A More Subtle Movement Makeover For Battlefield 6 Could Be Just as Impactful as BO6’s Omnimovement
While this system is quite divisive in the way it pushesCall of Dutyfurther toward the “movement shooter” label, it does giveBlack Ops 6a clear sense of identity, and tweaks toBattlefield 6’s movement mechanics may be attempting to replicate this.Following the recent playtesting forBF6, it has been reported that the game will feature updated movement features like crouch sprinting, combat diving, landing rolls, and wide-spanning revamped movement animations.
While many of these upcoming movement mechanics were absent in2042, they were staple features of olderBattlefieldgames, being another example ofBF6’s return to tradition.
This does not seem to be as invasive asBlack Ops 6’s omnimovement system, which is a good thing for maintainingBattlefield’s traditionally slower and more gritty combat, yet these changes could still shape up to have a big impact on the style and feel ofBattlefield 6. AsBlack Ops 6has proven, an updated movement system can be a fantastic way to make an entry to a longstanding franchise stand out as unique, andBattlefield6’s reported return to tradition will seemingly be smartly complemented by a noticeable yet fairly grounded movement shake-up of its own.