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Lost Records: Bloom & Ragehas many Memoirs to seek out, but there are also various puzzle elements at certain points in the game. The first will be when players will need tohunt for strange symbolswhile in the mysterious cabin in the woods, but this is not the last one they will encounter.
Players will be tasked with finding various items and interacting with a fuse box in order for the girls to put on their show. This will occur very late into the game, with the players needing tosolve the padlock combination for the Blue Spruce gatebeforehand.
Finding the Fuses in Lost Records: Bloom & Rage
Players will first need to solve the padlock combination to reach the breaker panel where this puzzle takes place. Players will find the solution to this lock in Cory’s Bag on his bike. However, while players are there, they might want to turn their attention to the photo of Dylan and Cory, as it holds theanswer to opening their love lock.
Just past the padlocked gate,players will find an extension cordas well as an open door leading to the back of the Blue Spruce. Head in a straight line directly from the door to find the plug for the extension cord. Swann will be told that nothing is working, and she will have to open up the box to the breaker panel. Players will notice 2 fuses are missing, both of which can be found in this room.
The first use is to the right. It will be on the shelf next to a yellow and black toolbox. The second fuse can be found to the left of the breaker panel. It will be on the ground next to some pipes. Examine the breaker panel again and insert the fuses.
Solving The Breaker Panel Puzzle in Lost Records: Bloom & Rage
At the start of this puzzle, players will have 6 fuses. 3 will be orange, 2 will be green, and one of them will be blue. The middle right fuse and the bottom right fuse will be the only ones that will start off as green. The remaining fuses will all start as red. Each time players interact with a fuse, they will all rotate. If players cannot get this puzzle to come right, they caninteract with the fuses in the following orderto get all of them to turn green:
It is worth noting that players canget themselves an achievement/trophyshould they cause all the fuses to turn red and blow the power. In order to do this, start by interacting with the blue fuse. There will now only be 1 fuse that is green. Keep interacting with whichever fuse is green, and it will result in all of them turning red by the end.