Summary
Veteran comic book writer, Gail Simone, has shed light on certain new aspects of Monolith’s canceledWonder Womangame, giving fans an idea of what it would have been like. Following much speculation, theWonder Womanproject under Warner Bros. Games was recently confirmed to be shut down alongside its development studio.
After its reveal in 2021, the Wonder Woman game became shrouded in mystery due to a noticeable lack of updates from Monolith Productions and publisher Warner Bros. Games. To make things worse, the poor showings of other Warner Bros. titles, such asSuicide Squad: Kill the Justice LeagueandMultiVersus, further fueled speculation about the project’s uncertain future. After a recent report talked of a delay, it was confirmed that theWonder Woman game was canceled. Now, a professional collaborating on the canceled project shared certain intriguing highlights about it.
Gail Simone, who was a long-term consultant for thetroubled Wonder Woman game, shared an insight into the scale of Monolith’s project, calling it “gorgeous and expansive” and “beautiful to look at.” Without going into any specific details, she stressed that the title was shaping up to be a “great” Wonder Woman game and a “showpiece epic.” Commending the American studio’s dedication, the DC veteran said that the team in charge cared significantly about ensuring “the end product was perfect” and incorporated relevant lore bits in “every aspect of the game.” Notably, she also said that reps from both Monolith and Warner Bros. were “enthusiastic and supportive” and were willing to build “the best game ever.”
Canceled Wonder Woman Game Details Revealed
While the news ofWonder Woman’s cancelation is certainly disappointing, the bigger loss here is the closure of three different developers: Monolith Productions, Player First Games, and Warner Bros. Games San Diego. In particular, the shuttering of Monolith, theaward-winning studio behind 2014’sMiddle-earth: Shadow of Mordorand the creator of the well-received Nemesis System, may sting the most to gamers and may bear bigger ramifications for the publisher.
The latest shutdowns come on the heels of an underwhelming 2024 for Warner Bros Games, which couldn’t follow up theHogwarts Legacy-led success of the preceding year with another period of strong performances. After the canceled Wonder Woman title, other major releases in development under the American publisher include aHogwarts Legacysequel and, if rumors are true, aRocksteady-producedBatmangame.