Quick Links
InCivilization 7, Influence is one of the most important resources for a variety of reasons. It’s the currency that builds relationships between you and other players and City-States, and it can be used tohelp garner War Support, enact Endeavors, befriend Independent People, and much, much more.
But to get Influence,Civ 7players are relatively limited. You will never be able to get thousands of Influence per turn (unlike Science or Culture yields), but by using these tips to increase Influence,Civ 7players will be able to build up an empire that can easily befriend or overwhelm any opponent and dictate deals as they see fit –influencingthe flow of the game.
Civ 7 Influence Buildings
In every Age, the best way to increase Influence over time is to build Influence-generating Buildings. The Anqituity Age has three possible Influence Buildings, while the Exploration and Modern Age only have two.
Most of these are unlocked with Techs that are onlytwo or three places into the Tech Tree, allowing players to rush them quickly in each Age. The only exception is the Villa, which is unlocked with The Wheel which is four places deep in the Antiquity Tech Tree.
Slot Influence Social Policies
There are a number of Social Policies that can increase your influence. By default,everyCiv 7playerstarts with the Divine Right policy which grants +1 Influence and Culture on the capital, but you can unlock a lot more by researching certain Civics – including unique Civ Civics. As a few examples:
If you need Influence badly, consider swapping in one of these Civic Policies (or others that you unlock throughout the game) to quickly generate some Diplomatic favor.
The Leader Attribute Tree
In theDiplomatic AttributeTree, there are several Attributes you can pick up by spending Diplomatic Attribute Points (or Wildcard Points). Most of these will simply reduce the amount of Influence needed to support certain actions, but one of the first nodes grants a passive +1 Influence on the Palace for each age.
TheseDiplomatic Attributesfor Influence include:
In theMilitary Attribute Tree, there is also a choice to get +50% Influence towards Levying units from City-States. If you’re in a bind, and have two Wildcard points to spend, it’s not a bad idea to get this so you can make your Influence go further when grabbing free Military units.
Use Leaders & Civ Influence Bonuses
SomeLeaders and Civscome with unique abilities that will increase your Influence, or at least alter how much Influence you use. In terms of the best Influence Leaders,Civ 7players should go with:
There are plenty of Civs you may select in each Age that are great for getting more Influence, too, including:
Build Civ 7 Influence Wonders
There area handful of Wondersthat players can focus on building to boost their Influence generation, too. Because most Wonders are Ageless, the faster you can get these, the more Influence you will accrue across all three Ages.
Of these, the Weiyang Palace is the best to rush in Antiquity if you start as Han, then the Serpent Mount in Exploration, and the Doi Suthep in Modern.
Turn Towns Into Hub Towns
One way you can generate a bit more Influence is by converting a Town into a Hub Town. Aftergrowing your Townto 7 Population, you can set a Town Focus, and one of these options in the Exploration Age and beyond is to turn it into a Hub Town.
AHub Town will generate +2 Influence for every settlement it is connected to. If you have a central Town or a faraway Town surrounded by other civs (like in the Distant Lands), a Hub Town can generate a ton of Influence.
One random source of Influence is from discovering Espionage Actions other opponents have failed against you. You can’t necessarily get other players to commit Espionage on your civ, and there aren’t many ways to increase Influence earned from Diplomatic Incidents. But, it’s a welcome boost and a way to get Influence nonetheless.