Summary

While stories in theFinal Fantasyseries tend to center around humans and their affairs grand and small, most games in the anthology will include at least one playable party member of another species, often referred to in fantasy as being from another “race.”

In the MMO entries,Final Fantasy 11andFinal Fantasy 14, players have been able to choose from an expanding roster of races. With such a long and rich history,Final Fantasystill has plenty of races who have, thus far, been unplayable, even as party members.

The Dwarf

Lali-Ho! Digging Deep Into The Past

Dwarves often have an image problem in fantasy, as many people consider their short stature less than ideal for theirideal sandbox power fantasy, where beauty is often a necessary characteristic, for some reason. The dwarves inFinal Fantasycompound this problem, and many dwarven incarnations are ugly, green, and stocky.

However, theFinal Fantasydwarf is brimming with personality and charm. This is a race of technological masters capable of manufacturing tanks, airships, and subterranean digs, but despite their power, they tend to have a friendly and communal disposition. Old-school and archetypal, playable dwarves could bring a flare of “bronzepunk” into fantasy without crossing it over into magitech territory.

The Tonberry

The Adorable Murder Muppet

Members of this iconic, rage-filled race have appeared in various games as summons, and Payne ofFinal Fantasy 10-2memorably wore a Tonberry costume as part of her mascot dressphere. However, despite evidence of having a structured (at least feudal) society with guards, kings, and priests, the fish-tailed race tends to be relegated as enemies.

Admittedly, a Tonberry’s behavior tends to boil down to stabbing and cursing their foes, but it would be fun to have a somewhat silent-type Tonberry in the party saving the day with someedgy, murder-hobo mayhem. Anyone worrying about Tonberries not being taken seriously enough should check outFinal Fantasy 16’s haunting rendition.

The Sahagin

The Trident And True Sea People

It has been a while since theFinal Fantasyseries explored aquatic themes, asFinal Fantasy 10did. Should a future game wish to plunder these depths (with party members), a playable Sahagin would make quite a splash. It may have to be aesthetically rehabilitated, given its past Lovecraftian designs. However, watery races from other series, such asZelda’s Zora, are proof enough that tides can change for an amphibious species.

Their “jumpy” appearance inFinal Fantasy 7 Remakedemonstrated that a member of this race would make for an ideal dragoon type of character, and not justa fish-out-of-water character. In their various incarnations, the Sahagin have been known to survive in deep oceans, shallows, and even land deserts, proving that they would not merely be stranded without the wet.

The PuPu

The Cute Star Sailor Of Gravity Waves And Solar Tides

Making the PuPu a playable race in aFinal Fantasygame would certainly be unconventional, but the series isn’t exactly known for its stagnation or unwillingness to embrace the weird. First appearing inFinal Fantasy 8as an ultra-rare encounter, they have shown up in several games since as weapons, cameos, and third-party, AI-controlled party members.

InFinal Fantasy 13-2, an AI-controlled PuPu supplies the party with healing assistance. As well as their little yellow head pom-poms, the PuPu is known for its UFO and ability to cast space-related skills, such as “meteor.” This cute star sailor would fit right in with the rest of the party in a potentialspacefaring science-fantasy RPGadventure.

The Werewolf

Part Hume, Part Wolf, All Hero

In most fiction, werewolves happen when alupine-cursed humantransforms under the full moon. However, werewolves tend to be a race all of their own inFinal Fantasy. InFinal Fantasy 5, there is a town of highly civilized, even somewhat cowardly and gentle werewolf folk. One of them was a former hero, but he has since retired.

Plenty of RPGs, MMOs especially, offer “fully animalistic” races. The closest Werewolf that players have gotten to being playable was Kimari of the Ronso inFinal Fantasy 10, who was more of a blue werelion.Final Fantasy’s brand of these mythical creatures is worthy of at least one playable character.

The Goblin (Imp)

A Mischievous And Diverse Group

The goblin has been around inFinal Fantasysince the beginning. It is the very first random encounter enemy players will see in the originalFinal Fantasy. While they have remained generic in folklore and pop culture, Goblins (sometimes known as Imps) have evolved, most notably inFinal Fantasy 14, where they take on the guise of techno-cultists.

While party members in the series have often been strong, noble characters with strong and noble blood, it would be interesting to see the inclusion of an underdog type of species included into the story rather than just being used as enemy fodder. Their magical or mechanical prowess could make them a versatile asset to the party (assuming that parties ever make a return followingFF16).

The Sylph (Faerie)

A Natureborn Magical Race

While faeries have appeared as small creatures and occasionally summons, their less generic cousins, the Sylph, are excellent candidates for party members or playable characters. A race of creatures ambiguously between humanoids and plants would fit right in as druids or geomancers, or with any other ofFinal Fantasy’s obscure jobs.

InFinal Fantasy 14, they are portrayed as small, winged creatures with a mischievous yet benevolent nature. However, a playable Sylph could be reimagined as a taller, more humanoid figure, blending wild magic with a unique, nature-themed aesthetic.