When taking on missions inHelldivers 2, players must prepare everything they need to take them on effectively and efficiently. While one’s mind usually goes to offensive gear, such as weapons and stratagems, it is also important to consider the type of defensive equipment to bring onto the battlefield.Helldivers 2has a lot of cool armorwith some helpful passive buffs, and equipping the right ones can make all the difference between successfully or failing to complete objectives. There is always the possibility that they could undergo some changes, but if that were to happen, it could also mean negative consequences, especially if not done right.

Arrowhead Game Studios CEO Shams Jorjani recently stated that he would love to seeHelldivers 2’s armor reworked for a new progression system. This kind of change would definitely significantly impact the game, and it is understandable why he would like it to happen, given that many potential opportunities that would come with it. Interesting as an idea it may be, it could also lead to some unnecessary problems, meaning Arrowhead Game Studios will have to tread carefully.

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What Potential Changes Helldivers 2’s Armor Could Undergo

While there isn’t any confirmation that there will bea major change to theHelldivers 2’s armor system, given how the game enjoys surprising its players, it’s always a possibility. If Arrowhead Game Studios ever decides to push through with it, then there are a few ideas it is likely to consider:

If any such changes were to happen, the game’s armor could introduce a level of depth and engagement that would makeHelldivers 2more interesting and intriguing than ever before. However, that doesn’t mean it’ll be smooth sailing, as it’s still all up to Arrowhead Game Studios to ensure they’re properly executed should they ever be implemented.

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Although changing how the game’s armor works could have a significant impact, it doesn’t mean it can only bring positives. It is possible that the changes could become so complex that players could get overwhelmed with all the new things they have to consider. For example, having interchangeable parts with their own upgrades and benefits could mean players spending a long time customizing their defensive gear, which could lead to delays in heading toward missions, bogging down the game’s pacing. The simplicity of the game’s current way of handling armor is quick and efficient, as all one has to do is pick one with the optimal benefits and then go straight into the action. So, if Arrowhead Game Studios ever decides to push through with any major changes, it has to consider how it can make the new system easy for people to learn and simple to update between missions.

ReworkingHelldivers 2’s armor system would likely help the game stay afloat long-term but pulling it off successfully is a difficult feat. If it doesn’t happen in this game, perhaps it could be used whenArrowhead Games Studios makesHelldivers 3or other potential projects.

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