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Kingdom Come: Deliverance 2gives players many weapons to choose from, including melee and ranged. Ranged weapons include bows, crossbows, and even guns, known as handgonnes in the medieval RPG.
Players will have to complete most of the first act before they get access to guns. Handgonnes are powerful when mastered, but players will have to learn how to handle the weapon. Those interested in using them can use this guide to learn how to get guns and use them inKingdom Come: Deliverance 2.
How to Get a Gun in Kingdom Come: Deliverance 2
Henry first gets access to guns in the Finger of God playthrough, although he can learn about gunpowder during the Opus Magnum side quest fromthe Miller in Lower Seminebefore that.
Early on in the quest, players will meet up with Godwin at Nebakov to learn how to use handgonnes from one of the bandits at the settlement. Godwin and Hertel will show Henry a “diabolical” invention called a pistole. The pistole is a crude version of a handgun that uses gunpowder to shoot lead balls at targets.
Henry will get a short tutorial from Hertel on how to use it. Then, he and Godwin will get to test them out. The pistole is challenging to aim and slow to load, but it significantly damages its targets when it hits. Follow the below directions to use a gun inKCD2:
Once Henry and Godwin are done practicing shooting, Hertel will give Henry the hand cannon and 20 lead balls for free.
Where to Buy Guns in Kingdom Come: Deliverance 2
Guns are considered advanced technology inKCD2, so players cannot find them from any merchant. Henrymust go to Kuttenbergto purchase other handgonnes and their parts.
Kuttenberg doesn’t become available until the second half of the game after Henry reaches a point of no return in the main storyline.
Players can buy other guns and ammo from Gunmaker Prokop Eldris in east Kuttenberg near the Caslavska Gate. Guns range from about200 to 1200 Groschen, and players can purchase or make their gunpowder using alchemy. Guns, like other weapons, get worn down the more they are used, but they can be repaired at the gunmaker’s or fixed by Henry using a gunkit bought from the shop.