Summary

A newMarvel Rivalsleak teases potential adjustments, with changes to popular characters like Iron Fist and Scarlet Witch on the way. TheMarvel Rivalsleak also revealed that some team-ups, the special abilities unlocked when players have certain heroes on their team, will see tweaks.

The most recentMarvel Rivalsupdate dropped on February 13, and one of the main additions was theValentine’s Day skinsfor Mister Fantastic and Invisible Woman. The developers have fixed several bugs affecting maps, heroes, and gameplay, such as the error that didn’t update the KDA of players who got KOs during overtime. This time, new information reveals that the NetEase shooter has even more in store for players with one of its upcoming updates.

Marvel Rivals Tag Page Cover Art

Leaker X0X_LEAKshared on their Twitterthe potential patch notes for aMarvel Rivalsupdate that they say will arrive this week. The patch could bring several adjustments to the heroes of the game’s three classes, such as the Scarlet Witch. With the change, when Wanda casts her ultimate, she will gain 100 bonus HP, which will decay by 50/s when the casting is interrupted or ends. Moon Knight, the most-playedMarvel RivalsDuelist, will see changes to his ultimate. Its speed will be reduced, the damage caused by each fist will increase from 75 to 150, and the additional damage from being in the middle of the spell field will be removed.

In addition to hero balancing, someMarvel Rivalsteam-upswill also be adjusted. One of them is Frozen Chi, the special ability that Luna Snow gains from having Iron Fist on her team, which will have the healing increased from 50 to 75. Meanwhile, the slowdown inflicted on enemies will increase from 20% to 30%. Symbiote Bond, the team up when Peni Parker or Spider-Man has a Venom on their team, will have their full invincibility and 50% damage reduction removed, and their ability time reduced from 4 to 1 second.

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As with leaks,Marvel Rivalsplayers should consider the information carefully, as it may change until it is officially announced, revealing different changes to the shooter’s characters. While the potential release of the update is expected this week, gamers still have time to secure theMarvel RivalsSeason 1 rewards, unlocking new skins to equip for the Invisible Woman and the Human Torch. Players can also purchase theCaptain America: Brave New Worldbundle, which comes with a mysterious skin, a Red Hulk spray, and a Sam Wilson nameplate.

Vanguards

Venom:

– Venom’s FRENZIED ARRIVAL has been changed from vertical Knockback to inwards knockback at a 75° angle

– Ultimate cost: 2800 -> 2500

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Captain America:

– “Added the ability to use absolute will for defense during jumping” (I think you can use shield while jumping

– Vibranium energy saw: Projectile speed increased from 60m/s to 80m/s. ejection speed after a hit increased from 100m/s to 150m/s

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– Removed cooldown after the Rune Awakening skill duration ends

Groot:

– Groot walls can be placed up to 18m (up from 15m)

Magneto:

– Primary 35 to 40

– Curtain: energy cost 50 to 65, Maximum duration 2 to 1.5

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  • Base HP: 650 to 600

Iron fist:

  • Base HP increased from 250 to 300

– Jeet Kune Do’s 1st, 2nd, and 5th attack damage reduced from 32 to 30

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  • 3rd and 4th damage reduced from 16 to 15

- 6th damage reduced from 55 to 50.

The cooldown time of each hit to reduce the combo attack increased from 1 second to 1.5 seconds, and the damage of each hit of the Sun Punch decreased from 19 to 10.

  • HARMONY RECOVERY: Bonus HP provided increased from 50 to 150 with HP decay at 25/s

Marvel Rivals PC Requirements Revealed

  • DRAGON’S DEFENSE: HP converted from block increased from 150 to 200

– FLEXIBLE ELONGATION: Spell Field increased from 2.5 to 5m

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  • Now knocks enemies outwards after landing

  • Charge increased from 8s to 10s

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– BRAINIAC BOUNCE: Damage increased from 50 to 70

  • Energy cost increased from 2800 to 3400

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  • Damage fall off: dmg starts decaying at 3m to a max of 50dmg at 10m

– UNIBEAM: Damage Increased from 120/s to 140/s

  • Armor Overdrive Unibeam increased from 180/s to 190/s

Hawkeye:

  • Base Health: 250 to 275

– Explosive arrows: Damage decreased from 20 to 15, spell field dmg increased from 25 to 32

– CRESCENT SLASH: Cooldown decreased from 15s to 12s

– Ultimate: Bow charge speed is accelerated, Draw speed increased from 1.2 to 1.35

Storm:

– Wind blade Damage at 30m reduced from 70% to 60%

  • Self-boost from 16% to 12%

  • Teamboost from 8% to 10%

– Goddess Boost (thunder) Self-boost dmg increased from 30% to 25%

– Ultimate cost: from 1200 to 1800

– Ultimate: 100 bonus HP applied on cast

  • Decays at 50/s after interrupt/end

– Web-Shooters: Recharge time decreased from 3s to 2.5s

Moon Knight:

– Ultimate: Khonshu’s fist speed reduced

  • Corrected the damage logic, removed 75 dmg for being in the middle of the spell field

  • Each fist now does 150 (up from 75)

– Rifle Capacity increased from 8 to 15

– Ultimate: Slow down effect reduced from 80% to 55%

Focusing Hole added a new effect on the hit enemy

Changes (incomplete)

– ELDRITCH WHIRL (normal): dmg decreased from 45 to 40

– DEMON’S RAGE (normal): dmg decreased from 80/s to 72/s

– Ultimate: cost reduced from 3700 to 3400

Hela:

(unsure) – SOUL DRAINER: damage falloff at 30m from 70% to 80%

Strategists

Adam Warlock:

– Primary Fire damage increased from 55 to 60, 60% damage falloff at 40m (up from 50% dmg falloff)

– SOUL BOND: healing increased from 10/s to 15/s

Cloak & Dagger

– Ultimate: cost increased from 3400 to 4000

  • “Dash lanes/Fog that heals” duration reduced from 10s to 8s

  • Pause between dashes reduced from 1s to 0.67s

  • Healing effect of the dash lanes no longer STACK, only 1 lanes works when overlayed on each other

– TERROR CAPE: Vulenrability on enemies increased from 20% to 28%

– Ultimate cost increased from 4000 to 4500

– Ultimate Cost increased from 3400 to 4000

  • Ammo increased from 10 to 12

– Ultimate bonus HP reduced from 100 to 75

– Ultimate cost increased from 4000 to 4300

– Gamma

  • Unibeam dmg reduced from 220/s to (????)

  • Hulk HP gained from being an anchor reduced from 150 to 100

– PSIONIC DISC (rewind)

  • Teleport time reduced from 5s to 3s

  • bonus HP conversion increased from 0.5 to 0.8

  • New 25/s healing effect (i think)

– Symbiote bond

  • Skill time reduced from 4s to 1s

  • 50% damage reduction is removed

  • Complete invincibility added

  • Healing increased from 50 to 75

  • Enemy slow effect increased from 20% to 30%

Marvel Rivals

WHERE TO PLAY

Marvel Rivals is a Super Hero Team-Based PVP Shooter!Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills and fight in destructible, ever-changing battlefields across the continually evolving Marvel universe!A Deep and Varied Marvel RosterChoose from a vast array of fan-favorite and cult-classic Marvel Super Heroes and Super Villains from across the Avengers, Guardians of the Galaxy, X-Men, and many more from across the Marvel Multiverse.Fast and Fun 6v6 Action with Ever-Changing Game DynamicsWith intricate environments, fast-paced gameplay, and ever-changing battlefields, there’s never a dull moment in Marvel Rivals! Battle as Super Heroes and Super Villains with incredible abilities and combine your powers to bring unexpected fun to the battlefield in a matter of seconds.Dynamic Hero SynergyCoordinate unique combinations between characters to ignite surprising Team-Up Skills! Unleash the synergy of combined superpowers and invent new tactics that can turn the tide of combat. Ride on Groot’s back as Rocket Raccoon to take on your enemies as a dangerous duo, unleash Gamma energy as Hulk to charge Iron Man’s armor for massive damage, and so much more!Creative Environment DestructionTear your way through iconic Marvel worlds across destructible environments! From Asgard to the Tokyo of 2099, use superpowers to alter these environments, reshape the terrain, and craft a strategic advantage on the battlefield! Take cover to dodge attacks or use makeshift weapons to strike down enemies. Players will find countless ways to utilize the environment to claim victory!Continually Evolving Universe and Robust Post-Launch UpdatesThe Marvel Multiverse brings infinite possibilities! Each seasonal drop will introduce new Super Heroes to the battlefield along with challenging and diverse maps! Unlock new content to implement across various gameplay strategies while experiencing thrilling action and endless possibilities in these adventurous team battles!