Summary

Although big yearly expansions have always been the main way forDestiny 2to evolve and change, the game has undergone significant shifts since the launch of The Final Shape, which makes sense considering the bad state it was in during Episode 1. More of these major changes are still on their way, as Bungie is planning a new mode for the game whenDestiny 2’s Frontiers launches, moving away from both Episodes and yearly releases. One of the biggest turns Bungie has takenDestiny 2into is tied to its loot and how it’s obtained, including changes to seasonal weapons and crafting.

Seasonal weapons have always existed in some shape or form, as they are a good way to keep players engaged with the newest content drops and also reward them with something new and unique. For example,Destiny 2’s Psychopomp grenade launcherin Heresy is a great gun to farm because it not only has the powerful Area-Denial frame, but also comes with some amazing perk combinations. Starting with The Witch Queen, Bungie has been introducing multiple craftable weapons with each release, and while they have their merits, the game has moved away from them after Episode Echoes. As such, one Season Pass reward is essentially outdated.

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Destiny 2’s Deepsight Harmonizer May Have to Face The Reaper

Initially one of the single best additions to the Season Pass, Deepsight Harmonizers are limited items that players can only get through the Pass and nowhere else in the game, which even stirred a controversy back then. These can be spent on weapons for which a crafting pattern exists and immediately make them red-border guns, which originally made getting some patterns much easier and less time-consuming or even frustrating. However, withDestiny 2moving away from craftingalmost entirely, it makes very little sense to still have Deepsight Harmonizers in the Season Pass, especially since they can’t even be stacked and kept for future uses beyond 5 units.

With no craftable weapons in any major activity in the game outside ofRaids, Deepsight Harmonizersare caught between a rock and a hard place because they “have to exist” for the players that want to catch up, but they arguably have no business in Season Passes any longer. Bungie could make them tradeable for resources either at Banshee-44 or Master Rahool, for example, and instead place better rewards in the Season Pass. Even when used for Raid weapons, Deepsight Harmonizers require an additional cost of 15 Spoils of Conquest, so they can’t be used on their own.

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How Destiny 2 Can Replace Deepsight Harmonizers With Spoils

What follows is that the next most logical step for the game would be to replace Deepsight Harmonizers with a very valuable resource in the game - Spoils of Conquest themselves. This too could cause controversy due to these items being exclusive toDestiny 2’s Raids, but the benefit would far outweigh the issue, as it could be an incentive for players to go play Raids in order to unlock more weapons. This makes sense, considering that players can buy weapons at the end of a Raid, with a chance for them to be red-border drops.

If all else fails, having Spoils of Conquest still helps all players. Those who play Raids, even only just once in a while, will have more Spoils when they do play to get the weapons they want more easily. Those who play Raids regularly will have even more Spoils to complete their collection faster. Lastly, those who don’t play Raids at all can stilluse Spoils atDestiny 2’s Monument of Lost Lights to purchase past Raid Exotics and other items. Overall, this would be a win-win situation for Bungie, and replacing Deepsight Harmonizers would only be fair going into Frontiers, but it remains to be seen if this will be the case.