As players complete the tutorial section, they will be able toexplore theTroskyRegion, starting withTroskowitz, where they are situated at the beginning. Here, players mustfind a way to attend the weddingand secure work.Blacksmith RadavoninTachovoffers multiple side quests that help playersearn a place to sleepand ultimately an invitation to the wedding.

The Hermitis the final quest in Radavon’s questline, and players must carefully navigate its objectives. This guide provides a complete walkthrough, detailing what to do and avoid inKingdom Come: Deliverance 2.

Kingdom Come Deliverance 2 - Radovan the Blacksmith at Tachov

The Hermit Side Quest Walkthrough In Kingdom Come: Deliverance 2

Starting The Quest

To start"The Hermit"quest, players must make their way toTachovtoBlacksmith Radavon, who will give them"Blacksmith’s Son"and"Jaunt". Completing the second one will automatically start"The Hermit". Players who completedMiller’squestline inLower Semine Millto get into the wedding will not have to do"Jaunt"forRadavonand can skip directly to"The Hermit". Upon accepting the quest, your first objective will be to talk toInnkeeper BettyinTroskowitz.

Talk to Betty

Talk toInnkeeper Betty, and you will get multiple dialogue options when you bring up the subject of locating theHermit.All of these dialogues areoptional, but you need to complete them if you do not want to miss out on aTaskduring thisside quest. Once you haveexhaustedall of the dialogues, you will have abunch of new objectives, so let’s go through them one by one.

Talk to the Villagers

Firstly, you must talk to thevillagerslocated around theTavernto get more information about theHermit. Most of the day-to-day visitors will ignore your questions or tell you that they do not know. If you can find theAlehouse Maid,be sure to talk to her, as you can ask her about a bunch of things,which should complete thisobjective.

Talk to Witness Gerda

Gerdais located nearApothecary Emerich’s yard, which is at themiddle of Troskowitzand very hard to miss. Depending on the time of day, you might have to wait a few hours before she appearssitting on the bench, allowing you to talk to her. She will express that shedoesn’t want to talk, and you will get aSpeech checkthat is quite easy to pass. You can also pay her12 Groschenif you have money to spare. Doing this willstart the conversation, thus completing the objective.

Investigate The Cross

To thewest of Troskowitz, you’re able to find amarker on your mapleading to thecross, which should have a grave beneath it that you must dig. To do this,you will require aSpade, which costs around6-7 GroschenfromMerchant Jurg Thomelin Troskowitz. Alternatively, you cansteal aSpadeat various locations, but be sureno one is presentto witness the crime, or you will bereported to the authorities.

Upondigging the grave, you will find a bag that you can loot to obtain:

A Sinful Soul Task Walkthrough In Kingdom Come Deliverance 2 (4)

You might encounterwolvesroaming around thegrave. Be surenot to kill themif you are going for the"Lent" Trophy/Achievement.

Talk to Witness Stanislav

For this objective, you must traveleast of Troskowitzthis time to talk toShepherd Stanislav. Similar toGerda, you canpay himto get the answer or simplypass the Speech Check. You can alsogive himSchnapps, which will get him to talk about theHermit, thuscompleting the objective.

How To Find The Hermit In Kingdom Come: Deliverance 2

With all theoptional objectivescomplete, the next step is toexplore Apollonia, where you will find ablack horse near a fencethat you may jump.Investigate the horseand then head to thewest side of Apolloniato find theHermit’slocation. Depending on the time of day, you might need towait a few hoursfor him to wake up.Save your gamebefore speaking to him, as he may sometimes becomehostileupon seeing you. If this happens,passing a few more hoursshould resolve the issue.

Once you talk to theHermit, select"I learnt some strange things about you…“and continue byexhausting all dialogue options. This will start the"A Sinful Soul"task, where he asks you to deliver aAmbrose’s CrosstoWidow MargaretinTroskowitz.

A Sinful Soul Task Walkthrough In Kingdom Come Deliverance 2 (8)

The"A Sinful Soul"task is straightforward—simplytalk to the Widow, accept her request tobury Jan in the Graveyard, and she will take you to the graveyard. Here, you mustdig a graveand then obtain theOld Bonesnear thered flowersoutside theGraveyard. You need topluck the flowers firstto reveal anothergrave to dig. Bury the bones inside to complete the task, earning40 Groschenif you choose the first dialogue. Here is a complete walkthrough of"A Sinful Soul"inKingdom Come: Deliverance 2.

Should You Save Or Kill The Hermit In Kingdom Come: Deliverance 2?

Once thetask is complete, head back to theHermit’s location. Along the way, you will encounter agroup of knightspreparing totake down the Hermitbecause they believe he is an imposter. They will ask for your help—agree, and they will instruct you toburn the hayas a signal for their attack.

When youapproach the Hermit,keep your distance, and you will have the chance toreply to him. Choose"attempt to get answers"followed by"I’m not your enemy!“to get close and talk. You can now ask him about thelocation ofAmbrose’s Broken Sword. After this, you must decide whether tohelp the Hermit fight the knightsorside with the knights and take him out. Either choicerewards you with 85 Groschen,withoutother consequences. Taking out theknightsis preferable if you want extra gear and Groschen, as you canloot their bodiesafterward.Speak to the Hermit againfor your85 Groschen reward.

A Sinful Soul Task Walkthrough In Kingdom Come Deliverance 2 (16)

If you side with theHermit, dealing with thethree knightsis not too difficult. You just need to hold offone enemywhile theHermit quickly takes down twobefore coming over to help you finish the last one.

If youskipped optional objectivesand theHermit does not reveal the sword’s location, go upstairs to his house andpick up the three sacks. This will reveal theDiary of Knight Conrad, which contains clues to thesword’s location.

The Hermit Side Quest Walkthrough In Kingdom Come Deliverance 2 (1)

If youkill the Hermitbefore he reveals thesword’s location, acquiring thebookwill become much more difficult.The knightswilloccupy the house, and entering it will count astrespassing, making it risky to retrieve theDiary of Knight Conrad.

Finding the Sword & Forging It

With thelocation markedon your map, head there to findtwo entangled birch trees, beneath which lies thegrave and the sword. You don’t need to dig up the grave, as there is nothing of value—justpick up the swordand return toTachov.

Talk toBlacksmith Radavon, who will give you the green flag toforge the weapon yourself. Forging theHermit’s Swordrequires1Frankfurt Steeland2Scrap Metal.The process is simple:heat the sword evenly, then take it to theanviland smith it with yourhammer. After every strike,slightly move the swordto avoid hitting the same spot twice.Swap sideswhen reaching the tip and repeat until the swordloses heat, thenreheat and continue hammering. Listen toHenry’s comments, as he will indicate if something is wrong.

The Hermit Side Quest Walkthrough In Kingdom Come Deliverance 2 (5)

Once complete, the workpiece becomesToledo Steel Sword. Give the weapon toRadavon, and he will reward you with25 Groschen, allowing you to attend thewedding.

If you have completedMiller’s questline, you won’t need to take theswordas a wedding present, meaning you cangive the sword to TomcatinNomad’s Campinstead. This will trigger afight, and after winning, he will reward you withGroschen.

Kingdom Come Deliverance II Tag Page Cover Art

Kingdom Come Deliverance II Press Image 7

Kingdom Come Deliverance II Press Image 5

Kingdom Come: Deliverance 2 May Be Getting Banned in Saudi Arabia