With so many decisions to make inCivilization 7, understanding core game mechanics like creating a District or Quarter is an important foundation for players to have. Knowing when to create Districts and Quarters will helpCiv 7players better plan each City from the very beginning.

Civ 7only gets more complex with each passing turn, and this guide breaks down how Quarters and Districts are created and what players can do to get the most out of them.

Civ 7 Grow City to Add Improvement and create a Rural tile

How Rural and Urban Districts Work in Civilization 7

What Is a Rural District or Improvement in Civilization 7?

When a settlementincreases by one population inCiv 7, players get to place the new citizen on an unworked tile.This creates an Improvement, such as a Woodcutter or a Farm, and will be referred to thereafter as a Rural District.

Most in-game mechanics that refer to a District will not actually count Rural Districts in that category.For example, Wonders that must be built “adjacent to a District” require an adjacent Urban District.

Civ 7 How to Create an Urban District

The type of Improvement created on a tile depends on the terrain and whether that tile contains a Resource.These are all the basic Improvements inCiv 7and which terrain or resource will create them:

What Is an Urban District in Civilization 7?

Placing any Building on a tile inCiv 7will create an Urban District. If there is already an Improvement on that tile, it will be removed when construction begins.

When an Improvement is removed to create an Urban District, players will get that point of population back and be able to Grow Town again after the Building is finished.

Civ 7 Create a Quarter with Maurya India

Warehouse Buildings like the Granary and Saw Pit provide extra yields based on Improvements in that settlement, and removing an Improvement will impact those yields.Therefore, players should plan ahead when placing Improvements and creating Urban Districts in each settlement.

Unique Improvements must be placed on top of existing Improvements without a Resource.These can be unlocked by using certain Civs or as aSuzerain bonus when a City-State is created, and they do not remove the existing bonus provided to Warehouse Buildings.

Civ 7 Town Focus Urban Center for Quarters

How to Create a Quarter in Civilization 7

What Is a Quarter in Civ 7?

In the Antiquity Age, players can create a Quarter by constructing any two Buildings and filling both Building slots in an Urban District.However, creating a Quarter in the Exploration Age or Modern Age gets a bit more complicated.

Quarters with two Buildings need them to be Ageless or from the current Age.For example, players can create a Quarter with the Altar and Library in the Antiquity Age. Once the Exploration Age begins, that will no longer be a Quarter until players Overbuild both slots with an Ageless or Exploration Age Building.

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If players build several Quarters in a single town, they may want to choose Urban Center as the Town Focus to gain +1 Culture and Science yield on each Quarter in that Town. However,converting that Town to a Citylater on would remove the Town Focus bonuses.

Players can also create a Unique Quarter by placing two Civ-specific Unique Buildings in the same Urban District.For example, players using Egypt can create the Necropolis by building the Mastaba and Mortuary Temple on the same tile. WhileOverbuilding will be importantto establish new Quarters in the Exploration and Modern Age, Unique Quarters are Ageless and cannot be built over.

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Wonders like the Colosseum or Pyramids are their own category altogether.Not every Civ has access to a Unique Quarter, but every Civ does get a +30 percent Production boost on one Wonder historically connected to their Civilization.

When planning a city, players should try to place Wonders with current and future Buildings in mind.Every single Building inCivilization 7, including Unique Buildings, gets an adjacency bonus from Wonders.Placing Wonders with a little space between them will let players construct Buildings between those Wonders to maximize the bonuses.

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Be very careful when placing a Unique Building.If a Unique Building and a standard Building, like the Granary, are constructed in the same Urban District, it will block that City from ever being able to complete their Unique Quarter.

Lastly,players can create a Quarter inCivilization 7by placing a full-tile Building,like the Rail Station, which occupies an entire Urban District and is automatically designated a Quarter when construction is completed. With these details in mind,Civ 7players can begin carefully crafting their empire one District at a time.

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