Intergalactic: The Heretic Prophetis a brand-new IP from industry heavy-hitter Naughty Dog, and the studio is shaking up its established formula. Instead of opting for a more grounded story like theUnchartedandThe Last of Usfranchises,Intergalacticis going full sci-fi, marking an exciting turn for the developer. With a stacked cast and retro-futuristic energy,Intergalacticis shaping up to be an interesting project.
Players will take on the role of Jordan A. Mun, a skilled bounty hunter who finds herself onthe planet of Sempiria. What makes Sempiria such an intriguing setting is that the planet has been unable to contact the outside world for over 600 years, setting the stage for a story filled with mysteries. The first trailer for the game promises a bold subversion of Naughty Dog’s go-to gameplay mechanics, and it’s a switch-up that seems perfect forStar Warsfans.
Intergalactic: The Heretic Prophet Could Be the Perfect New Game for Star Wars Lovers
Jordan’s Weapon of Choice Looks Quite Familiar
Until now, Naughty Dog has mainly focused on long-range combat over melee, butIntergalacticappears to make close-range encounters its combat style of choice. This is highlighted by the incredibly cool laster blade that Jordan wields as she charges an enemy robot.Intergalactic’s compelling central weaponteases fun futuristic hack-and-slash encounters, but even more obviously, it’s very reminiscent ofStar Wars' most iconic combat tool.
Intergalactic: The Heretic Prophetwas a surprise announcement at last year’s Game Awards ceremony. In addition to actor Tati Gabrielle leading the cast, Kumail Nanjiani, Tony Dalton, and long-time Naughty Dog collaborator Troy Baker are also set to take on roles.
Lightsabers are one of the most recognizable weapons in all of pop culture. Even if one isn’t exactly aStar Warsfan, there’s a pretty solid chance that they know what a lightsaber is.Intergalacticfeaturing a type of laser sword makes it impossible not to face comparisons, but that doesn’t have to be a bad thing. Melee may not be the type ofgameplay that Naughty Dog is well-known for, but the top-notch combat design in its previous games are points in favor of this system working. It’s unlikely that Naughty Dog would introduce this type of weapon without making sure it feels as smooth and satisfying as possible.
This is what makes it such an exciting prospect forStar Warslovers. IfIntergalacticnails its swordplay, it has the potential to be one of the best takes on a lightsaber in gaming yet. Of course, this is purely speculation, butthe combat designer forThe Last of Us Part 2returning- a game that greatly improved the series' melee fights even if they were not the main draw of combat - bodes well for the sci-fi adventure.
The suffering of generations must be endured to achieve our divine end - Ancient Sempirian Scripture, 1986.
Intergalactic is Also Teasing Fantasy Elements
Star Warsfeatures a unique blend of sci-fi and fantasy, which has helped it stand out as its own unique take on both genres. However,Intergalacticcould be following in similar footsteps, specifically withthe lore of Sempiria. Based on the title of the game and Neil Druckmann confirming that the story will revolve around a fictional religious institution, there is a shared kinship withStar Warsand the Jedi in this regard, too.
As of now,Intergalacticcould potentially be a wild lore-filled adventurethat showcases a different side of Naughty Dog. A blend of religious themes and melee fighting definitely feels somewhatStar Wars-inspired, and when the game finally arrives, fans of the George Lucas franchise may want to keepIntergalacticon their radar.