Summary

Coruscant is without a doubt one of the most iconic locations in theStar Warsuniverse. As the political and cultural heart of the galaxy, Coruscant has found its way into multipleStar Warsfilms and other media, including video games.Star Wars Jedi: Survivoris one such video game to feature Coruscant in some capacity, but even though it was beautiful to look at and what it offered was a thrill to explore, it earned a mixed reception for being far too linear in light of the planet’s grandeur. Now,Star Wars Jedi: Survivor’s sequelhas a chance to feature Coruscant in a much larger light, especially after what its predecessor accomplished with the planet Koboh.

Star Wars Jedi: Survivor’s sequel has yet to be formally announced, but plenty of reports have all but confirmed its development. With so little information about it so far, it’s impossible to know where the game might take players in terms of story, but including Coruscant as a fully explorable, open-world location would be a perfect fit, considering the timeline of the story and what the series could do with the iconic planet.

Star Wars Jedi: Survivor Tag Page Cover Art

Star Wars Jedi 3 Could Make Coruscant the Ultimate Jedi Playground

Coruscant’s Verticality and Density Would Allow for Unique Platforming and Parkour Opportunities

Coruscant is a planet-wide city with massive skyscrapers and sprawling skylines, which means traversal and parkour in the nextStar Wars Jedigame wouldn’t just be about moving forward, but also about moving up and down if the planet were featured in an open-world capacity. BothJedi: Fallen OrderandJedi: Survivorintroduced a touch of verticality in their world design, but what the series could accomplish with an open-world Coruscant in the next entry would be unprecedented.

TheStar Wars Jediseries may not be all about parkour and platforming, but it does play a significant role in the game’s exploration, and Coruscant could only make it more engaging if it was done right.

Unlike past locations in theStar Wars Jediseries, Coruscant also has entire underworld levels, which would be perfect for dungeon-like exploration. This would be a great way for thethirdStar Wars Jedigameto introduce some extra hidden secrets in Coruscant, and potentially rare equipment and collectibles. Additionally, given Coruscant’s endless traffic lanes, hijacking or riding speeders could add a whole new layer to traversal.

Coruscant as a Key Location Would Fit Star Wars Jedi’s Timeline Well

Of course, in order for a fully explorable Coruscant to be included in the nextStar Wars Jedigame, it would need to be relevant to both the narrative and the timeline. Ultimately, that depends on where the next entry takes Cal Kestis and how Coruscant fits into the wider Imperial era. DuringStar Wars Jedi: Survivor, which takes place around 9 BBY, Coruscant is under complete Imperial control, serving as the Empire’s capital. The Jedi Temple has been converted into the Imperial Palace, and security is tighter than ever, meaning it would be very dangerous and risky territory for Cal to venture into.

Coruscant is a planet-wide city with massive skyscrapers and sprawling skylines, which means traversal and parkour in the nextStar Wars Jedigame wouldn’t just be about moving forward, but also about moving up and down if the planet were featured in an open-world capacity.

That being said, should the nextStar Wars Jedifeature a time jumpof around 5 years, like the time jump betweenJedi: Fallen OrderandJedi: Survivor, the rebellion would be really starting to take off during that time, with Coruscant’s underground serving as a base of operations for it. As such, its inclusion as a primary location inStar Wars Jedi: Survivor’s sequel would be perfect, as Cal works alongside the rebellion to push back the Empire. Since the first game in the series saw Cal on the run, and the second game began seeing him move more in opposition to the Empire, the third game could have him fully devoted to moving against the Empire, regardless of the risk involved.

Coruscant’s potential as a fully explorable location in the nextStar Wars Jedigame is undeniable. From its skylines to its hidden underworld, the planet presents an opportunity to offer a degree of traversal, exploration, and even narrative that past installments have been unable to achieve. If the next entry embraces the city’s verticality and integrates it meaningfully into Cal’s ongoing battle against the Empire, it could deliver a setting that not only surpasses the scope of Koboh but also cements Coruscant as one of the most immersive locations inStar Warsgaming. Whether through high-speed speeder chases, rooftop parkour, or tense infiltration deep within the heart of the Empire, Coruscant has everything necessary to push theStar Wars Jediseries into exciting new territory.